Killer concept i came up with literally 5 minutes ago and wrote because why not

The Seamstress

Appearance:

Half spider, half woman like Quelaag; a tall killer, 7 ft, with an elegant theme like a 1700s noblewoman. She wears a large black and purple hoop ball dress covering the spider half. The colour theme is black, purple, and white, with spider details and features such as web embroidery. She has half-human, half-spider facial features like chelicerae and multiple eyes, with pale grey skin. Her weapon would be a sewing needle similar to Hornet’s needle from Hollow Knight.

Power: Weaving. The Seamstress sets webs around areas, linking them together like trip wires. When a survivor triggers a trip wire, they are affected with Ensnared up to tier 5, as well as giving Killer Instinct. Tier 1 Ensnared gives a survivor 2% hindered; tier 2 gives 4% hindered; tier 3 Ensnared gives 4% hindered and allows the Seamstress to either grapple to a survivor, similar to Kaneki, or pull a survivor to herself like Deathslinger (depending on add-ons). Tier 4 Ensnared gives a survivor 5% hindered and increases the speed of the pull or grapple. Tier 5 does the same as tier 4 but allows for a mini mori on survivors like Pyramid Head on second hook.

Spider Scutter allows the Seamstress to run along her webs with a haste effect like the Houndmaster’s dog paths.

Survivors can remove Ensnared with the help of another survivor or themselves, similar to mending but with skill checks. Missing a skill check will give Killer Instinct and Tangled on the survivor, giving another 2% hindered on top of the other hindered effects.

Thats all I can really come up with at this point but it feels a little interesting and I dont think we have s spider themed killer to my memory.

If anyone wants to build on this idea feel free such as perks, addons ect. I would've added an illustration but im terrible at drawering so I feel like a description is probably for the best.

Tagged: Killers

Comments

  • He ability loosely reminds me of the soul weaver in Identity V and dota's broodmother. The design is similiar to the countess of darkest dungeon.

    With the judgement coming up the devs totally could rig up a arachne/drider/spidertaur body in a nice dress.

  • Strike-of-a-match ideas can end up being some of the best ideas. Only thing I'm curious about are the range limits; how far away can survivors be pulled from? How close do you have to be to webbed survivors before you can interact with them? Etc.