There needs to be an in-game way to gauge a player's general skill level
Part of what pushes toxicity in the community is people who aren't very good at the game berating strategies of the other side because they THINK they're good at the game. The grade system contributes to this, because it essentially only measures play time per month, giving Iri players a sense of ego that is often unfounded. The old ranking system was flawed, but good in the way that it would humble people of their actual skill level in the game, as well as being able to see post-game the relative skill of the other players. The rankings shouldn't be competitive in nature, just a way to measure how someone is generally capable of performing in comparison to everyone else. A good way to implement this would be by utilising the emblem system already in use.
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