(Fan Made) The Hag Add-ons
I’ve decided to remake another killer’s addon list, this time with Hag. My purpose is to “enhance” the gameplay of Hag and incorporate different play styles and methods to change up Hag’s semi-boring gameplay. Hopefully they are not too overpowered, hopefully they help conjure more ideas for balance and creativity. Tell me what you think.
Common
- Bog Water: Activated traps that are not teleported to, do not disappear but only deactivates.
- Dead Fly Mud: Remains unchanged.
- Powdered Egg Shell: Remains unchanged.
- Rope Necklace: Remains unchanged.
Uncommon
- Bloodied Water: Once a trap is triggered, The Hag gains 5% Haste until that trap is deactivated or when the Hag teleports to that trap.
- Cypress Necklace: Remains unchanged.
- Dragonfly Wings: All activated and Unactivated traps now have collision with survivors.
- Half Eggshell: Survivors not crouching while within 8 meters of an Unactivated trap are revealed by killer instinct.
- Pussy Willow Catkins: When a phantasm traps is triggered within 8 meters of a generator, that generator is blocked for 15 seconds.
Rare
- Bloodied Mud: This add on is token based, The Hag starts off at 5, every 30 seconds the hag loses a token, every basic attack gains 1 token, most tokens you can have is 10. At 0 tokens, the Hag’s movement speed is 96.25% and trap teleport range is 28 meters, at 5 tokens the Hag moves at 115% and trap teleport range is at 48 meters, 10 tokens the hag moves 120% and teleport range at 68 meters. Every successful basic attack gives The Hag 2.375% extra movement speed and 5 extra meters on teleporting range, every 30 seconds the Hag loses 2.375%. Teleporting range is capped at 68 meters.
- Cracked Turtle Egg: Press the secondary button to make 1 phantasm trap permanently active. The Hag can teleport to it from anywhere on the map, but it takes Hag 3 seconds to fully teleport to that specific trap.
- Dried Cicada: Triggered traps block vault locations and pallets within a 16 meter radius of that trap for 15 seconds. 60 second cooldown.
- Swamp Orchid Necklace: Unactivated traps that are placed near generators starts regressing a generator at a rate of 50%.
- Willow Wreath: Unactivated traps now causes all survivors, within a 20 meter range, to suffer a 30% penalty to their healing speed and make healing skill check rotation speeds 30% faster. Hag can no longer teleport to her traps and phantasm traps no longer activate. Hag’s traps are capped at 4.
Very Rare
- Disfigured Ear: A survivor that triggers a trap is cursed, for 60 seconds their generator skill checks are black and red, red great skill checks produce no extra progress, the black good skill checks regress the generator by 5%. Only one curse per survivor and this curse can only be applied to one survivor at a time.
- Grandma’s Heart: A survivor that triggers a trap is cursed, that survivor now gains The Hag’s terror radius for 60 seconds. Only one curse per survivor and this curse can only be applied to one survivor at a time.
- Rusty Shackles: A survivor that triggers a trap is cursed, whenever they are within 6 meters of other survivors, those survivors auras are revealed. This curse lasts for 60 seconds. Only one curse per survivor and this curse can only be applied to one survivor at a time.
- Scarred Hand: A survivor that triggers a trap is cursed, when that survivor gets hit, they are broken and cannot heal other survivors for 60 seconds. Only one curse per survivor and this curse can only be applied to one survivor at a time.
Iridescent
- Mint Rag: The Hag can teleport to any Unactivated trap, but she had to be standing on a trap to do so.
- Waterlogged Shoe: Any tripped traps are silently activated but produce no phantasm.
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Killers
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