The Corpse - Jujutsu Kaisen Killer Concept.

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•Character: Suguru Geto/Kenjaku
•Weapon: Raw Energy (M1 is a blast of energy similar to Sadako)
•Speed: 4.4m/s
•Terror Radius: 32m
•Height: Average

[POWER] Cursed Spirit Manipulation.
A powerful technique, allowing its user to bend the will of Cursed Spirits. (Power wheel, similar to Vecna, used with the Ability Button)
Surveillance: Cursed Spirits that can be placed on the ground, walls or other objects throughout the trial. These curses passively observe survivors and create a noise notification to alert The Corpse whenever survivors make a rushed action within their radius. Up to 5 Surveillance spirits can be placed at a time.

Hookworm: A large worm-like curse used often by Geto in his years as a Sorcerer, gameplay wise it is used as a zoning tool similar to Pinhead’s chains, albeit without the benefit of other chains spawning.
What makes this unique from Pinhead is that the Curse can be placed down as a trap for unsuspecting survivors. When used directly by The Corpse, Hookworm is capable of inflicting an injury if the survivor does not escape in time, or Deep Wounds in the case of the target already being injured. Up to 2 hookworms can be placed at a time.

Catfish: A curse with roots in ancient beliefs, this curse can be placed down similarly to The First’s power. The Catfish curse lasts only for a few moments and causes survivors to be afflicted by Hindered for 3 seconds.

Throughout the match, The Corpse’s actions can accumulate Cursed Energy. Once reaching the maximum amount of Cursed Energy, The Corpse can destroy all active Cursed Spirits within the trial (including any traps and such) to charge a Maximum Uzumaki, granting The Curse a surplus of energy. The effects granted by this are the following:
1% Haste per Curse destroyed.
15% speed increase for ALL actions
Increased range for Terror Radius.

Personal Perks
Hex: Cunning
After kicking your first generator a dull totem ignites. For the duration of the totem’s life, all generators within 8/16/24 meters of a totem, dull or hexed, will show the aura of survivors working on them. The aura of the totem is revealed to survivors within a 5 meter radius. Upon destruction of the totem all survivors in the radius of a totem scream and this perk is disabled until all generators are powered, in which case the totem re-lights unless no totems are left and all survivors within 10 meters of a generator have their auras revealed.

Unworthy Fate:
Upon entering chase with an injured survivor who has not been hooked within the last 30 seconds, gain a small increase in action speed for 10/15/20  seconds. This perk then deactivates until your next chase with an injured survivor. Actions included are: breaking pallets, damaging generators, vaulting windows and breaking walls. Special breaks are included, instead transferring the increase in speed to the cooldown of whatever action was used.

Binding Vow:
Gain the ability to destroy totems in exchange for permanent increases to recovery speed from missed basic attacks and stuns.10% per dull totem and 15% per Hex Totem. Totems broken by survivors do not count.

Tagged: Killers

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  • Lore
    Born a sorcerer in a family with no ties to the jujutsu world, Suguru Geto would become the first and best friend of Satoru Gojo. Suguru was a much more kind and proper young man back then, especially compared to Satoru. He understood the importance of manners and carrying himself with dignity as a jujutsu sorcerer. Satoru had far too rude of an attitude in his opinion. Despite disagreeing from time to time, Suguru and Satoru were still best friends. They encouraged each other to be the strongest and were confident they could accomplish anything as long as they had each other.
    Throughout most of his life Geto believed that humans were weak and that it was the duty of the sorcerers, himself included, to protect them from the various Curses and other threats that plagued humanity. When he was assigned to protect the latest “Star Plasma Vessel” Riko Amanai alongside Satoru, Geto witnessed first hand the cruelty of humanity as after days of constant struggle Riko was ruthlessly murdered and his best friend seemingly slain.

    Geto was left for dead, spared only because of his technique.
    Eventually he recovered, and though Gojo had survived his supposed death Geto was forever shaken in his mentality as the roles of human and sorcerer began to shift.
    The humans he had spent his life protecting had proven that they were a threat to sorcerers and Geto, left alone to dwell on his thoughts, had come to a horrifying conclusion to eradicate all non sorcerers.
    After years of preparation he enacted his plans in an attempt to acquire a Special-Grade Vengeful Cursed Spirit, but ultimately failed. In the wake of the destruction he had unleashed upon Japan.
    Ultimately he was slain by Satoru Gojo, their final words being unknown to all except The Strongest.

    For Geto however, death was not the end. As his body was hijacked and used as a puppet by a vile curse user who had spent many eras performing horrible experiments involving both human and curse. In the wake of the resulting Culling Games, as it stepped out of the white room ready to enact the final steps of its ultimate plan a black fog rolled in. Something much more curious, with but a singular lapse in focus it was brought inside by the unique presence... .and yet strangely it felt that it was no longer alone in the body it had stolen.