Why does Jason gain Haste after tping?
Just saying, out of all my problems with Jason, I think this is the biggest one, especially when his tp cooldown is practically non-existent, which means he pretty much gets to be a 115 ranged killer for the entire trial.
IMO, it should be reworked to work exactly like Springtrap where he's only 115 while not having a spear, and it should be a change to his base movement speed like Singularity and not just Haste because making it Haste actually makes his lunge faster than default. It's not a huge boost to that speed ofc, but I'm still not a fan of that.
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Why does he also get extra broken pallet-style spawn points to reappear from in every trial when the existing spots would be enough already? Why is he stealth, mobility and ranged pressure at the same time? Why can he reload so easily from hooks and scrap piles, while his ranged attack is already very strong? Why can he move between floors, stay in Omnipresent Evil for so long, patrol the map extremely well, and still barely get punished for mistakes?
That is the real issue with Jason right now. It is the entire package. And that sells well for sure.
I understand why killer players enjoy him. Of course he is fun to play when you have that much pressure and that many tools. But play 40–50 solo queue games against competent Jasons and then tell me with a straight face that this is healthy balance. There is a reason why some high-level and comp players are rating him extremely high, even top 5. They can see how much value he gets for how little risk he takes.
And no, this is not about wanting him gutted. Jason has a great design and should stay strong. But pretending his current state is perfectly fine is just denial at this point. If someone still thinks this is the new healthy normal, we are getting close to flat-earth territory.
He needs actual counterplay that feels rewarding, and he needs to be punished more when he makes mistakes.
Atm his risk/reward is completely out of balance, and since his release, he has easily outclassed killers like Dredge, Huntress, and Wraith in every way.
Just remove extra tp spots, haste, and totem mist.