Can we get proper AA options (DLSS/DLAA/FSR) before the graphics overhaul?

The anniversary graphics overhaul previews look amazing, but they really highlight how bad the current forced TAA motion blur is.

In a competitive game, the TAA "Vaseline effect" is brutal. The second you look back during a chase, the screen turns into a muddy smudge, making it a nightmare to track survivors or spot stealth killers.

Since DBD is already on Unreal Engine 5, adding proper AA shouldn't wait a whole year. We desperately need a quick QoL update for:

  • DLSS / DLAA: Sharp, native clarity for NVIDIA players with zero motion blur.
  • Modern FSR / TSR: A true temporal upscaler for console and AMD players, instead of the primitive version currently locked to our resolution slider.

Right now, players are literally breaking hair textures by turning AA off or using heavy GPU sharpening just to see clearly.

Please don't make us wait until 2027 for a basic clarity fix, BHVR!

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