Killer perk idea

Subject: Killer Perk Idea: "Foot in the Door" (Anti-Pallet Mechanic)

Description:
I have an idea for a new Killer Perk designed to counter safe loops and prevent survivors from dropping pallet.


Perk Name: Foot in the Door
Mechanism:
When the Killer is closely chasing a Survivor through a pallet block, they can activate this ability (or it triggers automatically under specific conditions). The Killer physically puts their foot under the pallet, temporarily jamming it.
Effects:

  • Block Duration: The pallet cannot be dropped by Survivors for the next 3 / 4 / 5 seconds.
  • Cooldown / Condition: (Option A) This perk activates after damaging a generator / (Option B) This perk has a cooldown of 60 seconds after use.
  • Counterplay: The Survivor can either continue running the loop or commit to a vault if the window is open, instead of relying on an instant pallet drop.
    Why this would be a good addition:
    It introduces a mind-game element at strong loops and punishes Survivors who pre-drop pallets too safely, forcing them to adapt their pathing dynamically.
    What do you think about the balancing and the duration?

Comments

  • This is a terrible idea, no offense. This is on the tier of being part of a killer power.