Good night, Good luck Chapter

Survivor: Kyle Crane

Bio: https://dyinglight.fandom.com/wiki/Kyle_Crane

Perks

Dodge: When in the brink of pain, you can push yourself forward, and to different angles. When healthy, you can preform a new action called dodge. When dodging you will push yourself to a different angle, but not forwards. When preforming this you can still be injured. When preforming dodge, it cannot be used again for 50/45/40 seconds. This will charge in 80/75/70 seconds while inside a chase. This perk cannot be used while injured.

Quick learner:You learn fast while you are in peril. When you are injured while inside the chase. The next chase if you fail in, you will see the auras of all hooks, generators, traps the killer set, pallets, and vaults for 30/40/50 seconds when you are taken off the hook. When entering the chase again and losing, your wiggle speed is increased by 4/8/12 percent.
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Final choice: You will make one, final, decision. When you are injured, when unhooking a survivor with exits powered, you will enter the deep wounds state. When getting picked up if going down while in the deep wound status affect when this perk is activated, you will need to wiggle to 40%/30%/20% to activate the perk. Once activated when in 12 metres of a hook, you will get a skill check, when hitting it you will go to 95%/96%/97% on the wiggle timer. If you don't wiggle out you will be able you unhook yourself into the deep wounds/Broken/injured status affect.
"How's that for a decision, #########?!?"-Kyle Crane

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