Alternate Secondary Power For Killers

So I was thinking, what if Trapper got a modern upgrade to his traps? What if every killer got an alternative power? It's the same power but works differently, this is Trapper's for example.

Bear traps are connected to chains and whenever someone is caught by a trap the chain activates dragging the Survivor across the ground towards that trap's starting location, a wall or a box or something. Then that's when the Survivor has to struggle to get out of the trap. Basically the fish gets caught and is reeled back in.

Trapper still has to go around picking up traps but these are retractable like catching a fish. Each trap has a chain and Trapper has a limited but large area to put that trap down. What's the use of this? Well if a Survivor is running towards a loop and they get caught well they won't be at the loop anymore. They find a Gen that's 80% complete, whelp they gonna get dragged quite away from that Gen and now they're injured/trapped. Someone goes for a hook and save gets caught well they're gonna be having to run back all the way there if they untrap themselves . Maybe each trap retracts to a hook? Easy pickings if they get caught.

What do you guys think? I've been thinking maybe instead of new Killers every few months each Killer we have gets an upgraded alternative power. This would give Trapper a whole new playstyle to work with, hell, he'd be better at the Basement game than Leatherface with this idea ;)

Comments

  • Beartrap chains normally arent that long, theyre after all supposed to immobilize the target.

    But the "survivor snapping into the traps position" instead the reverse that is currently ingame should be implemented.
    It doesnt matter if your ultra rare addon resets your traps if survivors getting out of zhem moves them into walls.


    Ohhh i thought you were talking about a secondary power added to the beartraps instead of an alternate power.

    I think some sling or wire traps might work as secondary power for noise notifications.

    Your idea might work as alternate
  • @Raptorrotas said:
    Beartrap chains normally arent that long, theyre after all supposed to immobilize the target.

    But the "survivor snapping into the traps position" instead the reverse that is currently ingame should be implemented.
    It doesnt matter if your ultra rare addon resets your traps if survivors getting out of zhem moves them into walls.

    Ohhh i thought you were talking about a secondary power added to the beartraps instead of an alternate power.

    I think some sling or wire traps might work as secondary power for noise notifications.

    Your idea might work as alternate

    I had a different title, I changed it because 5 people read this but had no comment so I thought maybe the title needed to be shorter and sadly simple.

    Yeah my idea is for all Killers to get a new alternate power to what they have now, so for Trapper instead of picking up traps and laying them down he switches to chain traps that drag them across the map to another location and THEN immobilizes them; they're still bear traps but on a really long chain.

    The idea is to take the old and put a spin on their power, maybe Wraith's bell has a secondary ability that doesn't cloak him but instead sends out a sonar wave that makes a noise notification when in range of a Survivor and then supresses his TR for 15 seconds, longer for each Survivor within the radius. Something new like that which is the same power but with a fresh twist.

  • So for (bad?)examples bubbas chainsaw for Hillbilly and Sprits phase for wraith.

    Now the best worst idea that will make survivor mains send you bombs and toxic animals per mail:
    Mirror Myers is now a permanent alternate ability instead of addons.

    *Can you hear the angry mob with pitchforks and torches*
  • @Raptorrotas said:
    So for (bad?)examples bubbas chainsaw for Hillbilly and Sprits phase for wraith.

    Now the best worst idea that will make survivor mains send you bombs and toxic animals per mail:
    Mirror Myers is now a permanent alternate ability instead of addons.

    Can you hear the angry mob with pitchforks and torches

    Yeah those are bad examples, if you think this is a stupid idea just say it, I'm tired of people looking at my ideas and not saying anything meaningful.

  • Would be nice if he could reinforce 1-2 traps, making them unable to be disarmed.

  • Or just teleport survivor to a hook when he gets trapped.