Bloodpoint numbers

Why are bloodpoints and auric cells and shard all in minimums of thousands? Why havent they been reduced to lesser numbers by now? For example a medkit costing 2000 bloodpoints instead of just 20 or 200.

There was a point in world of warcraft where the numbers were getting so high that people were reaching level 180 and doing certain million damage per hit etc. So they did an overhaul of the whole game's numbers and simplified things back down 100s and levels went back down to like 60. But maintained everything in the game to the same strengths just smaller numbers.

Could dbd do the same with its currencies? Reduce the numbers to smaller manageble amounts without changing the game's pace of points earned/spent etc? Maybe it could even make things easier for raising bloodpoint caps in the future.

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