Dead dawg saloon problem

Can you remove the breakable doors on the Dead Dawg Saloon map? They literally waste 1 minute of time. Thanks, devs.

Comments

  • You know that by "removing the breakable walls" BHVR will understand it as to make them all solid walls instead, right?

  • @Junylar said:

    You know that by "removing the breakable walls" BHVR will understand it as to make them all solid walls instead, right?

    Yeah, but it should be like on the other maps: just one wall, not 15.

  • It feels like Breakable walls are just a failed experemint at this point. Dead Dawg was the map they went overboard on the idea and after that they kinda just forgot about them.

  • You really just need to kick the infinite window, and sometimes that's even optional depending on your killer. But I agree they're bad design and I'm glad they're phased out atp.

  • the map should spawn with either the one downstairs or the one on the balcony the left of the stairs broken, not both