Killer Idea: The Sadist
Ability: Brutal Strike
The Sadist will stop and wind up for 2.5 seconds and will lunge forward for about 5 meters.
If it hits a Survivor, they will lose a health state.
If it hits a pallet, it will be instantly broken, even if it's not dropped.
If it hits a wall, The Sadist will suffer from a fatigue.
If it hits nothing, The Sadist will suffer from a slightly shorter fatigue.
Passive Ability: Rage Meter
Getting Stunned: 10%
Getting Blinded: 5%
Getting Stunned and Blinded (like with Flashbang): 15%
Getting Stunned/Blinded When Holding a Survivor: 5% + 10/5%
Completed Generator: 20%
Missed Basic Attack: 0.25%
Missed Brutal Strike: 0.5%
Ability: Rage
Press the Second Ability Button to activate Rage. It will burn the Rage Meter, lasting for 60 seconds. The Sadist can deactivate the Rage, ending it and saving the current amount in the Rage Meter with a -10 penalty.
When Rage is activated:
Faster walkspeed
Shorter Basic Attack Cooldowns
Shorter Brutal Strike Cooldown
Can vault dropped pallets
Faster vaulting speed
Stats:
Height: 6'8" (Tall)
Walkspeed: 4.4 m/s (normal), 4.8 (Enraged)
Terror Radius: 24 (normal), 35 (Enraged)
Weapon: Bandage-wrapped fists
Default Outfit: Tank top, sweatpants, leather jacket, mask
Perk 1: Frustration
Even the Entity feels pity for you.
When the Exit Gates are powered, whenever you hook a Survivor, the Entity will block the Exit Gates until all the hooked Survivors are unhooked.
"I won't rest until all your bones are shattered!" - The Sadist
Perk 2: Hex: Fragile Lives
You hold their mortality in your hands like a newborn baby.
When the match starts, there will be one Hex Totem.
If the Hex Totem is cleansed, you will get a audio and visual indicator, and all Survivors that are within a 24-meter radius of it will be Exposed for 30 seconds and highlighted for to you for 5 seconds.
"I see you~" - The Sadist
Perk 3: Insubordination
If you down the person with the most chase time, and they have 2 hook states, you can Mori them.
"You can't control me!" - The Sadist
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