Slowdown perks changes to make them more rewarding towards spreading hooks

  1. Pain resonance: Now triggers on every fresh hook, causing 15 % gen loss, remove scream. When someone dies, pain res is disabled for remainder of the trial.
  2. Pop goes the weasel: On fresh hook, next gen you kick loses 20 % total progress and gen regresses at 150 % speed.
  3. Corrupt intervention: Active for 60s, if you down someone within 60s, it will last extra 30s.
  4. Surge: When downing a survivor gens within 24m loses 12 % progress.
  5. Dead man's switch: When performing fresh hook, DMS activates for 50s, every gen interrupted will be blocked for remainder of the duration.
  6. Hex: Ruin: Increase passive progress loss to 200 %.
  7. Eruption: Increase progress loss to 15 %
  8. Deadlock: When you perfrom fresh hook, deadlock activates. When activated once generator is repaired generator with most progress is blocked for 40s
  9. Call Of Brine: Increase progress loss to 200 %.

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