Slowdown perks changes to make them more rewarding towards spreading hooks
- Pain resonance: Now triggers on every fresh hook, causing 15 % gen loss, remove scream. When someone dies, pain res is disabled for remainder of the trial.
- Pop goes the weasel: On fresh hook, next gen you kick loses 20 % total progress and gen regresses at 150 % speed.
- Corrupt intervention: Active for 60s, if you down someone within 60s, it will last extra 30s.
- Surge: When downing a survivor gens within 24m loses 12 % progress.
- Dead man's switch: When performing fresh hook, DMS activates for 50s, every gen interrupted will be blocked for remainder of the duration.
- Hex: Ruin: Increase passive progress loss to 200 %.
- Eruption: Increase progress loss to 15 %
- Deadlock: When you perfrom fresh hook, deadlock activates. When activated once generator is repaired generator with most progress is blocked for 40s
- Call Of Brine: Increase progress loss to 200 %.
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