How does BHVR break maps?
They're re-skins of the same 8 tile-sets… How are hitboxes on one map completely different from another?
What level of spaghetti-code are we dealing with here? Because half of the noodles are uncooked.
They're re-skins of the same 8 tile-sets… How are hitboxes on one map completely different from another?
What level of spaghetti-code are we dealing with here? Because half of the noodles are uncooked.
Read THIS post.
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