Make LESS pallets but make them SAFER
by making pallets unsafe you only BUFFED S-tier killers, they can easily counter survivor rotation therefore more pallets doesnt really do much. but m1 killers are suffering because survivors can easily interconnect pallets. you should reduce pallets but make them safer. I beg you, don't just reduce pallets because it will be unplayable for survivors (especially against high ping killers)
But the best solution is to make pallets depend on killer strength. High mobility killers get more pallets, low mobility โ less pallets. simple.
Comments
can we get a calrification when you are saying safer do you mean pallets once down killer has to break it as there nothing a killer can do or for a higher level killer very limited on what they can do
Then i would say no as that is not healthly and leads to dull gameplay look at the map The Game as an example all pallets are safe and that is the most mind numbing dull map ever exisited all survivor has to do is drop the pallet and they are safe and they can easily get to the next one no fun gameplay there at all
I would rather see less pallets and have them in a long wall short wall style of tile as it makes the gameplay more engaging as a survivor you want the killer to be on the long wall and for the killer to be on shortwall so theres mindgame between the two and whoever plays it well gets rewarded
If they changed the number of pallets to be dependent on which Killer we're facing, we'd need a million variants of all the maps. So I don't see that happening...
the issue with this is the sable with windows has 1 chase and screws the entire team over. i like the density changes. some maps are a tad over-densified (is that a word idk) but i think these are really good changes for the game in general.
If they did significant nerfs on the S tier killers I'd be good with reverting the pallet changes. That wont ever happen though.
Hard disagree. Most, if not every pallet should be mindgameable. And then there should be MORE pallets.
This will do 2 things: