None of these killers have been changed for almost an entire year. Though in their previous states they were pretty strong killers, which is why they were nerfed. Its just that BHVR has a tendency of overnerfing things that aren't too broken, and leaving obviously unfair things in because they're og features that a lot of people would be upset about being changed.
Because Skull Merchant literally made the game impossible to win for survivors, Chucky's scamper was uncounterable , and honestly I forget what Sadako's issue was, there has been far too many versions of her to keep track of.
Last version of Skull merchant was managable to deal with imo. Current version is garbage, yet survivors still give up, which is hilarious to me.
Chucky got big nerf for his dash even after he lost his scamper.
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None of these killers have been changed for almost an entire year. Though in their previous states they were pretty strong killers, which is why they were nerfed. Its just that BHVR has a tendency of overnerfing things that aren't too broken, and leaving obviously unfair things in because they're og features that a lot of people would be upset about being changed.
Last version of Skull merchant was managable to deal with imo. Current version is garbage, yet survivors still give up, which is hilarious to me.
Chucky got big nerf for his dash even after he lost his scamper.
Devs prefer to go nuclear, just so they don't have to deal with it again anytime soon.
They do it all the time with perks, killers and items. Definetly easier than actually trying to balance it properly.