My idea for a totem/hex change
So some people have wanted totems and hexes to be changed for awhile and im not entirely sure how to overhaul them but i do have this. At the start of each trial the killer is given a random hex like devour hope or blood favor and the survivors would still have to go and find the hex like normal. That way the survivors have a secondary objective to go and find the hex thats always going to be there. That being said i dont think this would ever happen as BHVR would have to do a bunch of changes and that would cause a massive headache.
Comments
As someone who loves hunting for and cleansing hex totems and who would like a secondary objective, I don't hate this idea.
Just give the killer the totem back when it's cleansed so they can rekindle a dull totem at the cost of pressure and time. Bam literally the whole system is fixed your welcome
You want to just give killers a whole extra perk? For free?
It's tricky. The game would have to be rebalanced around that mechanic or else it wouldn't work. One issue as well that I don't ever see brought up is the competitive aspect of totems. It's in full swing whenever a good totem perk comes along or when there's a Rift challenge/event component to interact with them. You'd want to be able to avoid Survivors getting tilted over it.