Killers Should be Able to Regress a Completed Generator.

Hear me out.
The devs want to punish killers who kill a player before 6 hooks, so why not reward a player who doesnt?

I think as an anti-tunnel reward, you should unlock the ability once per trail to regress a completed generator by the basekit 20% if you get 6 hooks in a trial without killing anyone.

Comments

  • Gens are easily the most boring aspect of the game and punishing them makes that worse. Ideally, along with hook, they can balance other elements of the game around them.

  • Only if Survivors are able to remove hook states.

  • It would brake the game same way StB does. Cancelling progress points of opposite side is dangerous idea.

  • Come to think of it, it might be an interesting game mode. Killers can regress completed generators while Survivors can remove hook states, making it a kind of "tug-of-war" mode. They could bring back those herbs from the RE edition of 2v8 for that.

    Just tossing the idea into the air; I don't expect anything to come out of that.

  • @fussy said:

    It would brake the game same way StB does. Cancelling progress points of opposite side is dangerous idea.

    Except that's not what StB does.

    It would be like if the killer could move one finished generator to another with zero progress in the map, exactly once, with no total loss or gain of gen progress, and then had two major downsides to contend with for the price of doing so.