2v8 is stale, boring, repetitive, uninteresting, unbalanced, frustrating. It absolutely NEEDS more.
2v8....so fun if was when first it was added.
Now it's a 1v4 killer queue times destroyer, and nothing more.
Now people keep leaving it, and now that mostly casual players play it, it's even more casual, and it's so boring as killer and survivors, because you pretty much either completely win or get completely stomped, and the balancement is horribly favouring survivors if you ever find an efficient 8 man team.
It's not fun anymore, for real.
Survivor classes except Scout are super overpowered.
Solo queue is horrible, and MMR isn't strict enough so what you do as survivor matters to find better teammates.
Killers like Trapper or Ghostface are pathetically bad.
IT ABSOLUTELY NEEDS MUCH MUCH MORE TO BE FUN.
Also, if base game has its problems, 2v8 is like an exaggeration of some of those problems.
2v8 is already unbalanced, so whatever put there perks, or whatever else to make it interesting.
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Its a game mode that's catered to the casuals. Its meant to be fun, I would like an actual more fleshed out mode where we can use our perks, actually have to hook and a full map actually made for it
My guy, we have been playing 2v8 day in and day out, its the most fun and action packed mode you can have.
Maybe it's just me, but 2v8 has been incredibly brutal this cycle. I've only played Medic and Guide and I don't see how either of those are OP. Healing can only do so much and Blast Mine is incredibly niche. It's more fun to pull off than actively beneficial to the trial.
I am pretty tired of 2v8 as well. And I'd rather that if I have to put up with it, it doesn't last long, but bhvr keeps extending it! Every time! Well anyway, here are my main complaints about 2v8:
2v8 isn’t just “unbalanced,” it’s an exaggeration of every single flaw in the base game.
Aura spam? That’s just basekit information creep on steroids.
Random killer comps stepping on each other? That’s the “random killer = random experience” problem magnified times two.
MMR making matches feel like coin flips? Same issue as 1v4, just louder because now you’ve got 7 teammates instead of 3.
And Legion being in 90% of games? Proof BHVR would rather let unfun design fester than actually take a stance.
2v8 could’ve been the mode that leaned into DbD’s supposed horror anthology identity. Build modular maps. Give survivors unique archetypes. Let killers synergize instead of tripping over each other. Basically: commit to making it its own thing.
Instead, what we got is just base DbD duct-taped into a bigger sandbox, which makes every crack in the foundation impossible to ignore. Pallet stuns not working, killers desyncing, aura spam, Legion being… Legion.
That’s why I keep saying 2v8 should be spun off into its own game, or at the very least rebuilt from the ground up. Otherwise it’ll never feel like “chaotic horror” and will just keep sliding further into “chaotic mess.”