DBD phase mode idea
Phase 1: Scouting: generators are blocked, chests are show to survivors, pallets are shown to the killer (3mins)
Phase 2: Repairing/hooking (each gen completed will result in 20s of gates open, up to 100s, each hook decreases exit open time by s10s, up to 120s)
Phase 3: Opening (Gates start powering and opening themselves for 40s + point than been received on both sides)
Bloodpoints bonus per each stack on both sides. (7 gens = 14 000 extra points, 4 chests open = 8 000 extra points, hook = 24 000 extra points, areas scouted = 8000 extra points…)
Comments
Yes, but why?