dead mans activating whenever
SUMMARY OF THE ISSUE: deadmans in multiple matches has been activating without the gen being let go of on a multitude of occasions. I think it activates when you let go of a generator before a survivor has been hooked.
PLATFORM: PC
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: i let go of a gen to avoid pain res, then dead man occurs after the fact
PLAYER LOGS:
- Player logs are required from PC players only. IDK what this is
I would include a video. but i cant copy the file across with how this report works
Comments
Could you please attach the logs?
To find them:
Thank you.
It's worth noting that DMS does not have a limited activation window after someone gets hooked. The only requirement is that a hook has to happen first. Then, any survivor working on a generator and letting go of that generator will trigger DMS on that gen.
Maybe, in your example, nobody had let go of a gen yet so DMS was still ready to activate, and it did when you let go to prevent a scream from Pain Resonance.
@MarbleThrone Unfortunately, I just had a game where DMS activated before anyone even went down. Actually annoying
That could have been Corrupt Intervention, which blocks the 3 furthest generators from the Killer for 2 minutes at the start of the match, or until someone goes down.
There is also Thrilling Tremors, which is a perk that blocks any generator not being worked on as soon as the Killer picks up a Survivor. The effect lingers until the Survivor is hooked.