Survivor Mains: What do you miss the most?
Is it a perk that was once better or worse or different? Was it a base game change to the survivor gameplay loop? Was it a buff, nerf or change to one of your favorite items/addons/offerings? Or is it something else?
Comments
No Mither, Resilience, Deja Vu, and Unbreakable are really fun to run with that in mind. But with less successful chases and now harsh penalties for not playing in an exact manner, there's no real point to it.
No Mither is honestly criminally misunderstood and will be my 13 Reason Why if they ever decide to change it. 😤 Which, considering the fate of some of my favorite perks, is incredibly likely.
I miss when the developers attempted to balance their game fairly.