Crucial Bug Please Fix! - Houndmaster's dog pull strength isn't where it should be at.

SUMMARY OF THE ISSUE: After 2 hours. Yes, you heard that right. 2 HOURS of testing, a friend I recently met here on the Forums helped me do quite a bit of testing. The Houndmaster's pull strength is NOT at the strength it is supposed to be at. When Snug grabs a survivor, you are supposed to get yanked and pulled back with a fair amount of strength.

However, in the video below you can see that is NOT the case. The survivor with 60 FPS actually gets significant distance with nearly 0 pull strength leaving A LOT of wiggle room. This survivor will feel almost next to nothing from the dog and can mostly move free in any direction they choose even despite the 10% hindered from the grab itself.

Want to know why survivors are making certain loops and pallet's they shouldn't even after landing a successful grab? THIS is why. Thank you so much for listening.

Myself and @6yXJI0 after 2 hours put this together. Thank you again my friend for your help on this matter!

PLATFORM: PC & Ps5

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Please view the video below, if any questions or comments please let me know. <3

VIDEO:

https://youtu.be/pYpBiuC24l8?si=OXeJbRXkZm7faath

PLAYER LOGS: He sent me the logs to post since I am on Ps5. (I wrote the ticket due to language barrier give or take)

DeadByDaylight (2).log
  • Player logs are required from PC players only.
Tagged: Duplicate

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