Killer perks ideas?
- When chase begin survivor suffer exposed for 60s, once down or time elapses, goes on cooldown for 20s.
- When trial begins, you are granted undetectable for 60s, same occurs when EGC is started.
- When all survivors been hooked once, next time you down survivor he can be moried by your hand.
- When the last gen is remaining all generators will be blocked for 120s. You are granted undetectable for the duration.
- Scourge hook: Happy haloween - when survivor is unhooked from a scourge hook 30s timer starts. If you down any survivor within that time they will be moriable by your hand.
- Hex: Filled by stone - anyone injured will suffer broken status effect untill totem is cleansed.
What is your idea? Can be survivor perks. Glad to hear some ideas. Nice weekend to everyone. :-)
Comments
These are the worst takes that I have ever read.