Nurse

Nurse has been a killer that's been labeled as OP since she was released, however, Nurse nerfs won't do anything, there needs to be something completely new to balance her. However, I don't see her being changed because of her skill cap being so high, and her kill percentage being the worst in DBD simply because people don't know how to player her and then don't try and learn. So to be honest I'm at a neutral stance at nurse, I really don't mind her right now even though she's definitely still the strongest killer in the game, besides maybe kanekis crazy tentacle hitbox being a guaranteed first hit. The problem with making her worse is that in the future nobody is going to play her because she's too hard to initiate and learn, when you have so many more exciting and powerful options.

If she was ever to get changed, here's my idea- Add a new attack type to her and call it "Cursing." Kinda like original Freddy, you have to curse a survivor in order to injure them, but its simultaneous. As soon as you blink within distance of a survivor, you actively press a button to curse them, disabling all there perks for 10 seconds and putting them into the cursed domain. Once that is done you can just chase and down them like normal. There is no way to get out of the cursed state, you are in it for the rest of the game.

It's a good way to reduce the overwhelming map pressure nurse has. Simply just add a little more time that that the nurse has to take to down someone for the first time.

Comments

  • how about just some slight nerfs because would you rather have free nurse or pay to win killer?

    genuine question and i do hope to hear an answer sometime as a killer but non nurse main

    @toxik_survivor said:

    Nurse has been a killer that's been labeled as OP since she was released, however, Nurse nerfs won't do anything, there needs to be something completely new to balance her. However, I don't see her being changed because of her skill cap being so high, and her kill percentage being the worst in DBD simply because people don't know how to player her and then don't try and learn. So to be honest I'm at a neutral stance at nurse, I really don't mind her right now even though she's definitely still the strongest killer in the game, besides maybe kanekis crazy tentacle hitbox being a guaranteed first hit. The problem with making her worse is that in the future nobody is going to play her because she's too hard to initiate and learn, when you have so many more exciting and powerful options.

    If she was ever to get changed, here's my idea- Add a new attack type to her and call it "Cursing." Kinda like original Freddy, you have to curse a survivor in order to injure them, but its simultaneous. As soon as you blink within distance of a survivor, you actively press a button to curse them, disabling all there perks for 10 seconds and putting them into the cursed domain. Once that is done you can just chase and down them like normal. There is no way to get out of the cursed state, you are in it for the rest of the game.

    It's a good way to reduce the overwhelming map pressure nurse has. Simply just add a little more time that that the nurse has to take to down someone for the first time.

    @ChuckingWong said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3923930#Comment_3923930

    Let me make this really simple for you:

    Yes, you are being contradictory, all over this thread.

    You said this:

    "If you balance the game around high skill players, you MUST contend with the fact that at the highest level, Nurse is pretty much one of the only viable killers."

    But when I bring up actual, documented, recorded high-skill performance, like SupaAlf’s 1,132 win streak, or tournament teams like Team Eternal, suddenly it “doesn’t matter.” Now you’re dismissing the clearest examples we have of high-level gameplay.

    Then you pivot and say:

    "But the data doesn’t show it. Even Nurse, when looking at HIGH MMR per BHVR’s stats, always shows her at the middle of the pack at best."

    So now you’re hugging BHVR’s public kill rate data, which is still averaged out across thousands of players with wildly different skill levels, even at "high MMR." You’re moving the goalposts to whatever supports your point in the moment.

    You can’t claim Nurse is only viable at high skill and then reject high-skill evidence when it makes her look broken. You also can’t dismiss win streaks as subjective while acting like kill rate stats are gospel; especially when those stats are shaped by player volume, not peak potential.

    Since you brought up the stats? Let’s look at them.

    https://us.v-cdn.net/6030815/uploads/I79LMK6VC0JL/image.png

    You don’t get to call Nurse "only viable at high level" and then turn around and ignore the actual high-level evidence when it makes her look too strong. That’s not a consistent argument, it’s just cherry-picking to protect your stance.

    If we’re talking about real balance at the top level, we need to acknowledge that Nurse isn’t just viable, she’s in a completely different league.


    You've now triple downed on something you aren't even staying consistent with.

    MY BOY DREDGE IS UP THERE YEAH!!!!

    i love my skeletal apparition

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