What interactions are being referred to here?
This bugfix was listed at the bottom of the patchnotes, and I'm curious, what interactions were broken here?
Was it a case of it being too hard to get pallet saves or did something else break entirely? I'd love to hear some clarification from a Dev.
Comments
The last time they capped something like this was vaulting speed because it was stacking to a point where it literally broke the animations.
Given that pickups are already a killer/survivor interaction, this could just be a desync issue where the survivor isn't transitioning to the "carried state" correctly or something like that.
Wasn't this because with the new kaneki perk and fire up decisive strike wouldn't even trigger
I'm pretty sure that what it was prevented.
On the PTB this broke Decisive Strike as well as the ability to wiggle altogether, I'd imagine this is what's being referred to here.
Hopefully at some point they can find a way to fix this so the cap can be removed, putting this cap in place isn't really an ideal solution.