Rework bots
Bots currently don't really function well. They have a bunch of issues that I see needing addressed:
- Training. If you don't have friends online and need to test or train something (like flicks, pathing, techs, etc…) you are out of luck. As Survivor you just can't train at all and as Killers you need to hope the bots play along, which they rarely do because they don't act like real people. Making bots act more like real Survivors, adding Killer bots, and allowing to switch between "AI modes" for bots would help with that.
- Brute forcing. Bots have wallhacks on the killer. This means you either need to exploit their AI or brute force them. This is especially bad on maps with many strong pallets like Gideon Meat Plant, because you just need to break the pallets. This makes them very map reliant, and while not difficult, very annoying to beat. Making them act more like real Survivors would fix these issues.
- Unadaptive. As far as I can see, all bots are the same. This means at low MMR DCing can sometimes actually help your team, by giving them a stronger Survivor. Obviously they shouldn't be completely useless at Baby MMR, but having new killers defeated by bots just isn't good.
- General Behaviour. Bot behaviour is generally inconsistent. Sometimes they are the strongest gen jockey you have ever seen, and sometimes they crouch in circles for no reason. Please make them more consistent.
This is not a call to make bots stronger, the stronger bots are, the more rewarded your team is for you DCing, however I'd like them to function more like real Survivors. While them acting 100% like real Survivors is impossible, giving them wallhacks and stuff is just unnecessary.
Comments
Bot's need to avoid hatch period. It's a bot. Leave the hatches for actual players.