Nemesis is the worst killer in 2v8 and here is why

There are multiple reasons why The Nemesis is the worst killer in 2v8.

  • He's huge and loud so mindgaming is nonexistent.
  • He has no mobility.
  • His power doesn't injure unless they're contaminated.
  • Zombies are often bugged.
  • Zombies are useless and slow.
  • Only 2 zombies on huge maps is ridiculous.
  • His aura is revealed at all times by Scouts.
  • Combining Wesker and Nemesis makes contaminating survivors counterproductive.
  • Scout can basically infinitely destroy zombies by reconstructing a destroyed pallet or resetting a dropped pallet.
  • Scouts generally counter Nemesis. Tier 2 is useless with destroying pallets when they can return in a heartbeat.
  • Nemesis, when they get contaminated, gives a burst of movement speed to survivors especially when they use his zombies to narrowly escape a hit.
  • Zombies body block their killer teammate or Nemesis. (This has saved me against a cloaked Wraith)

I thought Trapper was the worst killer but no, he can be far more useful in supporting your fellow killer teammate than Nemesis does and I think that sometimes Nemesis can be a hindrance toward their teammate unfortunately.

Comments

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  • While I don't disagree with this at all, there are still a couple of good qualities - the first being 175% increased mutation when destroying zombies which nearly gets you out of tier 1 straight away if zombies spawn close and your teammates cab also see the auras of zombies so they can use them to track survivors when their arms are raised.

  • He is low on the list, but Trapper and Legion take the botrom two spots.

    If these two get paired up together, the game is basically lost.

  • @SoGo said:

    He is low on the list, but Trapper and Legion take the botrom two spots.

    If these two get paired up together, the game is basically lost.

    Because a healthy person getting trapped and then found is basically an instadown, and is the only redeeming quality to his power, but with Legion they should* be always injured anyway.

  • @danielmaster87 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3889149#Comment_3889149

    Because a healthy person getting trapped and then found is basically an instadown, and is the only redeeming quality to his power, but with Legion they should* be always injured anyway.

    Yes, that's one of the things.

    Another thing is that Legion is mostly a support killer in 2v8, and so is Trapper. Even if everyone is injured, Trapper still has to M1 down people almost without help. Same story with Legion.

    And, a (not so)fun fact, hitting someone in a trap with the Legion's power frees them, so they actively work against Trapper.

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