2v8 survivor incentive I wish to see next time

The bloodpoints should stay, I think they are already a good reason for people to play survivor, but not good enough.

But for the next time, consider implementing a queue priority system working something like this:
1. everytime a survivor escapes through the gate or hatch in 2v8(to prevent people from joining queue and dying asap), gain +3 points in 2v8 killer queue.
2. everytime you play killer, gain -1 point in 2v8 killer queue.
3. every minute you spend in killer queue, gain +(minutes elapsed) points in 2v8 killer queue. (so, 1 minute is 1 point, 2 is 2 points for 3 total. 3 is adding 3. Then by the time you reach 10 minutes, you have 55 points)

Last one is obviously added to prevent someone having to deal with thousands of players having escaped 10 games gaining priority over someone who has spend 30 minutes in queue while playing for the first time.

But it incentivises people who feel like killer queue is too long, to play survivor, reducing killer queue in general while also gaining priority next time they join because they helped reduce queue times.

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