Suggestion to fix Houndmaster's chase attack power
Sometimes when Houndmaster uses the Chase attack Snug is not in a position to utilize chase properly resulting in a wasted power attack. I suggest that Snug gets teleported to be beside the Houndmaster upon initial activation of the Chase attack. This has no negative effect as Snug is controlled entirely by the player in a situation to harm Survivors and this would allow more consistent usage of the power without having to worry about the power failing and having to wait for a reload.
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