My Hopes For The Shape's Changes

We know now, thanks to the roadmap, that our boy Mikey is set to get some changes. We also know that they'll be "tweaks", so nothing super substantial. While I think Myers is still going to need a proper update some day, I think there are some small changes that could absolutely help tide him over until then.

Here's what I'm hoping for:

  • An actual lunge in Tier 1. In my opinion, the two downsides he has in Tier 1 - the lack of a lunge and the slower movement speed - are just too harsh in the modern era of the game. Giving him a lunge but keeping his movement speed low allows the tiers to be more tactically viable in their own right, instead of just being a flat requirement for him to get out of Tier 1 ASAP. Plus, that'd be an indirect buff to the Scratched Mirror, which is good!
  • Adjustments to the stalk speed at different ranges. I like the idea of that, it's thematic to the movie, but it is annoying to deal with. Raising or removing stalk limits would also work well here.
  • Addon adjustments. Specifically, the Boyfriend's Memo addon would need to be reworked if we're just giving him a lunge in Tier 1, and the purple Tombstone Piece has obviously needed to be reworked for years. Beyond that his addons aren't that bad, so just those two would be fine- but any further could be nice too, of course.

Just those things would help give Mikey a fresh coat of paint for the modern era without fundamentally altering him all that much, in my opinion.

Comments

  • @jesterkind said:

    We know now, thanks to the roadmap, that our boy Mikey is set to get some changes. We also know that they'll be "tweaks", so nothing super substantial. While I think Myers is still going to need a proper update some day, I think there are some small changes that could absolutely help tide him over until then.

    Here's what I'm hoping for:

    • An actual lunge in Tier 1. In my opinion, the two downsides he has in Tier 1 - the lack of a lunge and the slower movement speed - are just too harsh in the modern era of the game. Giving him a lunge but keeping his movement speed low allows the tiers to be more tactically viable in their own right, instead of just being a flat requirement for him to get out of Tier 1 ASAP. Plus, that'd be an indirect buff to the Scratched Mirror, which is good!
    • Adjustments to the stalk speed at different ranges. I like the idea of that, it's thematic to the movie, but it is annoying to deal with. Raising or removing stalk limits would also work well here.
    • Addon adjustments. Specifically, the Boyfriend's Memo addon would need to be reworked if we're just giving him a lunge in Tier 1, and the purple Tombstone Piece has obviously needed to be reworked for years. Beyond that his addons aren't that bad, so just those two would be fine- but any further could be nice too, of course.

    Just those things would help give Mikey a fresh coat of paint for the modern era without fundamentally altering him all that much, in my opinion.

    i am pretty sure that they're substantial. i think funniest part is if that they only nerf tombstone piece and judith tombstone and touch nothing else. that would give me a good laugh. Sadako-style changes.

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/430842/my-hopes-for-the-shapes-changes

    i am pretty sure that they're substantial. i think funniest part is if that they only nerf tombstone piece and judith tombstone and touch nothing else. that would give me a good laugh. Sadako-style changes.

    How do you mean? He's under the "Killer Tweaks" thing, so we know it's not a full update, like Freddy's getting since he's labelled under "Killer Update".

  • @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827108#Comment_3827108

    How do you mean? He's under the "Killer Tweaks" thing, so we know it's not a full update, like Freddy's getting since he's labelled under "Killer Update".

    killer update often changes the killer's ability entirely or add new ability. Sadako was killer tweak but a killer tweak can be many tweaks and many tweaks produce large changes even if the ability is functionally no different.

    @Devil_hit11 said:

    General changes:

    ->Increased stalking speed by 25%.
    ->Increased active movement speed stalking to 1.42 m/s.
    ->Increased passive stalking to 4.14 m/s.

    Evil Within 1 changes:

    → Granting to detect survivors in a 32 meter radius revealing their aura's.[Lost upon reaching tier 2]
    →The shape can now build bloodlust.[Lost upon reaching tier 2]
    → Bloodlust effect are increased by 50%. This means that shape will be granted 0.3(7.5%)/0.6(15%)/0.9(22.5%) movement speed for Bloodlust 1, Bloodlust 2 and Bloodlust 3 respectively.[Lost upon reaching tier 2]

    Evil within II changes

    • Increased vaulting speed from 1.48 ->1.2 seconds
    • Lunge opening time increased from 0.5 to 0.8.

    -[New] added the ability for Michael Myers to have increased stun recovery rate by 50%.

    Evil within III changes

    -Increased Lunge opening time from 0.8 to 1.0

    -Increases vaulting speed from 1.2 to 1 second.

    -Stun recovery rate increased to 75%.

    -[New] Every time Evil within 3 is activated, Gain 1% haste for the entire trial. [Max 15%]

    -]new] Disables Bloodlust for Evil Within III and Evil within II upon reaching Evil Within II.

    Add-on changes:

    Blond hair:

    When Evil within 3 fully ends, regain 10% stalk to evil within.

    Boyfriend's Memo:

    Increases Window vaulting speed by 30% in Evil within 1.

    Memorial Flower:

    When a survivor is hooked, All survivors regain 20% their missing stalk points.

    Tacky Earrings:

    When performing the stalking action, All pallets and Windows are revealed in 52 meter radius. The effect persists for 5 seconds after stalking.

    Dead Rabbit:

    Reduces your total terror radius by 6 meters.

    Reflective Fragment:

    Increases your terror radius in evil within 2 and Evil Within III by 12 meters.

    Hair brush:

    When a survivor is fully stalked, they are inflicted with the exhausted effect.

    Jewellery:

    Upon tiering from Evil within II to Evil within III, gain 50% haste for 3 seconds.

    Jewellery Box

    After completely regressing from Evil within III to Evil within II, The generator with highest progression becomes blocked for 20 seconds.

    Hair bow:

    Increases the duration of Evil within III by 20 seconds.

    J.Myer's Memorial:

    Increases your pallet breaking speed by 20% when you are in evil within 3.

    Judith Journal

    The obsession altruistic healing speed is reduced by 25% for the entire trial.

    -Mirror shard

    Reduces stalking distance penalty by -20%.

    Tombstone Piece

    -Grants the ability to kill healthy and injured Survivors by your own hands while in Evil Within III.
    -Killing a Survivor drains the Power Gauge by -200 %, but not past Evil Within II.
    -Increases the threshold to reach Evil Within III for the first time to 300 %.
    -Reduces movement speed by 15% while in Evil within II.

    Vanity Mirror

    -Evil Within 2 can no longer progress past Tier II.
    -The auras of all Survivors within 16 metres of your location are revealed to you while Stalking. The aura persists for 5 seconds after stalking
    -Gain 5% haste for 10 seconds after landing a basic attack.
    -Grants +150 % bonus Bloodpoints in the Deviousness Category for Hit Score Events on top of the regular Bloodpoints granted in the brutality Category.

    Scratched Mirror:

    -Evil Within can no longer progress past Tier I.
    -Increases the reach of Lunge Attacks while in Evil Within I by +50 %.
    -Grants +200 % bonus Bloodpoints in the Deviousness Category for Hit Score Events on top of the regular Bloodpoints granted in the brutality Category.

    Lock of hair:

    -After performing a successful basic attack in Evil within 3 that would put a survivor into the dying state, Return to Evil within 2.[The amount of evil within 2 is retained, for example if Michael has 80% of evil within 3, He will have 80% of Evil within 2 after exiting tier 3]
    -No longer grants 1% stacking haste bonus for entering evil within 3 for the entire trial.

    Fragrant Tuft of Hair

    Grants unlimited duration to Evil Within III.
    Increases the threshold to reach Evil Within III for the first time to 250 %.

    Judith's Tombstone

    Grants the ability to kill healthy and injured Survivors by your own hands while in Evil Within III.
    Increases the threshold to reach Evil Within III for the first time to 350 %.
    Reduces your Movement speed by -15 % while in Evil Within III.

    here's my idea for what i think should change on Michael Myer's. if you ask me, i think Michael's Myer's poor early game is not justified for it is exposed ability. Don't get be wrong, exposed is pretty good effect because it saves time in chases however it is not good effect if there is time sink attached to it.

    as for Michael's chase capacity, it's pretty non-existent. while many will agree to say his tombstone mori add-on are too strong or too different or too old, whatever excuse is, i think they're unique play-style that should be niche. currently, they're like the main play-style to play him over other killers and i think that a base play-style should be more viable than like add-on play-style. Add-on play-style is cool but it is suppose be fringe. Kinda like waterlogged shoe hag. Waterlogged shoe hag isn't really main stay play-style for hag but it is cool gimmick that you can opt into as killer for some fun.