Dead hard needs a nerf
This perk shouldn't even be in the game when the survivors already have 3 chances. All 4 survivors with dead hard isn't fair whatsoever and it shouldn't activate every time they are hooked. That means it is taking 3 hits to down them after each hook.
This isn't balanced whatsoever and shouldn't even be a perk. Shouldn't be activated in end game too. Dead hard defeats the purpose of getting 2 hits for a down, if all survivors carry dead hard there is literally nothing you can do. Should only be a one time use. Not only do survivors sabotage and get flashlight save, and then I get a down stolen because of a perk? Decisive strike too gives them an extra chance even though they have endurance. The only way to win in this game is to play broken killers with broken meta perks which is so lame.
Comments
You want once per a game , no end game still a .5 sec use… UMM… NO