Let us see the Killer ping during the match
So since MLGA is kicked from EACs whitelist (probably on request of BHVR) please give us something equivalent to check the Ping during the match.
Knowing how the Ping spikes during a chase is extremely important to judge distances you could maybe cover or not.
Knowing how the Ping spikes during a chase is extremely important to judge distances you could maybe cover or not.
Comments
Whats the point though? If you rubberband = you are lagging. You cant just say "Oh, my ping is currently 250 ms, that means I have to drop the pallet/vault/use Dead Hard 150 ms sooner, derp!".
To increase the DC rate even more?
Id say no
at least, it would give survivors more info for the stability of the killer's connection (can't count how many times I've had green ping lobbies turn into teleport fests) and at best, it would be a tool for both judging "real" distances like Dwight mentioned, and would give an additional layer of evidence in the event of lagswitching to boot.
I like this idea. Even if not on the HUD, it could be nestled in with the offerings and player names in the "pause" screen.
Actually, there's probably people who would just DC when seeing low ping in lobby and seeing high ping in game.
I do. It's confirmation.
Enough might bear through the occassional spike.
But if they can see that it'll be continuous spikes that would otherwise go unnoticed due to not always having direct contact with the Killer, it'll encourage more DCs.
I mean, if there's nothing funky going on with the killers internet, it SHOULD be relatively the same as it was in the lobby. If its suddenly not for an extended period of time in game, it'd at the least be nice to have some type of positive confirmation on that.
Of course it does apply for the survivors as well, since the killer has an individual ping to each of them. The more I extrapolate on this though, the more it feels like something that will probably end up waiting for the dedicated server update though.
Oh i'm not against it, you can check ping of other players in most games.
DCs just need more punishment overall to make that Leave Match button less appealing.
If they had the ability to see the ping while in the match at all times and if they see the ping change rapidly, then they’ll think the killer is lag switching and DC in the middle of the match leaving the other survivors to fend for themselves which is unfair.
Its highly common for people to see ping going from red to green rapidly and deem it as “lag switching”.
Remember, you can have good ping but it can start going bad for a short amount of times such as things like weather conditions, people downloading things onto their device while playing, & etc...