Fix phantom grabs when?
Come on, you can't tell me that isn't a little bit rediculous.
https://clips.twitch.tv/SingleFriendlyPigFeelsBadMan
https://clips.twitch.tv/SingleFriendlyPigFeelsBadMan
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I know it's not what anyone wants to hear, but that is latency. You can actually see the Nea leave the generator before the grab animation even starts. It's just a matter of that info not getting to the killer in time and the game flailing its arms wildly to make things work like they're supposed to. I'm sure it could be smoothed over so it looks a little better, but gameplay-wise, it's doing what it's supposed to.
However, the devs confirmed that there was an issue with the grabs suddenly interrupting and changing to a hit under specific circumstances.
U could argue that she left the gen at the right time, but there is a proof you can't argue against: pallet and window vaults. Happens there aswell and there is no timing for a survivor, you are stuck in an animation
How can it be lagg, the game should run in real-time on the killers PC?
WHen I look at issues like this, I really wonder whether dedicated servers might do more bad than good
So umm it’s not latency... can u prove that as u made a positive claim? What was both of there pings at that moment?