Making survs little more interesting

So basically a lot of people main surv role in game, but there is little problem as killers have a lot of they personal strong and weak side, survs have nothing. They are just boring cause you dont even need to play other survivors, you just can pick one, get BP on him and give other that have interesting perks for you. That make survs a little sad and monothony side of conflict. You have to choose the same items, same addons for them, same perks if spend BP. What about making them just a little like killers? That can make feel a little fresh air in game, some new mechanics to play with, maybe more people who are bored bring back to game. And you will see less 3 Meg Thomas or Vittorio in lobby cause now one thing different for survs and what make you play this one is looks and skins… So what im talking about is giving survs they own, unchangable permanent passives like little tiny 5th perk that of course is not such op to play just giving them some specials for this one surv. Like Claudette as she is "healer" one by her perks idk 1-2% faster healing or self heal? Grandpa William can 1-2% faster getting up someone from ground. Maybe add them too a weak sides. Some interesting things. That what i wrote upper its just a fast example. It will be a lot more interesting for players i think cause a lot players start to have their main not only of how surv looks like. With combination of perks, item etc. it can be more interesting to play of course it must be balanceda and not giving such inpact in game so the passives must be a little things just fun to play and making character unique. You can build around this passive, but you havent and still have a little tiny buff with or without weak side. people who main this character (idk maybe for look or skins) now can still build different that one surv but maybe they will find again interest in other survs cause of this idea. For killers that is too a good options you can see Claudette in enemy team and thing "hmm Claudette maybe she go healer build so i try some sloppy on this game". If you do this correctly some of dead perks or just troll perks now for survs/ killers start be usefull or just playable cause now they just are dead af, you unlock them and never pick in any other game than when you do the adept/ expert on this one character. Maybe the passive can be choosable one of 2-3 types? Maybe they evolve with lvl? You have such an options to do with that and give the game breathe some new fresh air and maybe new players if it have good feedback (more content on YT or TTV). AND finally its such a amazing thing for just lore/ character themselves cause a lot of characters have they own theme perks design: some of them are a little bamboozling, some play around heal and helping, some are for reapering gens, looting items, survivability, its such a nice thing feel and play that character with feeling of he have some exclusive ability cause of his lore past or from what universe is he from. Giving them feel like they really was make with any theme of themsleves, not like to this time "oh ok i play David all the time but spend BP on Claudette for perks after forgive about her and never again touch her". Behavior have profits too cause if someone really like that one surv maybe he will more likelly buy some custom skins for him. I see a lot of profits for everyone: game, dead perks, players, devs. Maybe its time for listening the players Behavior as we still believe for better times of DBD and work together as Devs with players. You make game for us and money from it, we spend time and money cause we want fun, want this game to be fun for us and for you to do more fun stuff in it cause we believe in this game, and in you Devs! About making more and more good stuff for us. Last thing i see as profit is that maybe DBD can be after this little tunning more competetive and have some more voice and space in competetive games area when people wanna sit a front of screens and watch some e-spot about DBD, Go on e-sport event and watch their favorite killer/ team in action. What you think about it? Do you like the idea of it? Are you want to make DBD growing on your eyes? Behavior anyway start do some nice (but not such perfect unfortunately) changes about not such good things happens in DBD like camping/ tunnel. Change to new engine. DBD need changes you all see devs not always have idea for game as making such simmilar in mechanics killers different in only tiny little thing in this type of game we need differences. We need different mechanics, we need some new stuff, we need feel some fresh stuff cause game start to bored players if we get such simmilar stuff like teleport system as alien, demo, dredge… its the same 4th time, difference is that one jump to attack other walking on 4 feets. Make DBD bigger and stronger as never! : ) Make some new interesting and unique mechanics/ abilities for survs and killers. Give us new unique in use perks, not only that troll or "will be dead" one. What you all think about it? I believe in better times in DBD i really like this game.

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See you in game! :D

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