The new DS made this game better
- Title
Since we received DS buff, tunneling has decreased significantly (in my surv games). Killers still achieved good results but matches were more fun and "dynamic" for both sides.
gg Devs
Note: I've never used DS since they buffed it
Comments
So it does make a difference after all. That's my point. 3 seconds was not very good, so it also wasn't a big deal when DS was used to bodyblock. You'd simply down and tunnel them for free. Now with a 5 seconds however, this still puts you in a lose-lose situation.
So you agree with the 3 seconds not being very good, but now with the 5 seconds it's apparently not very fun to verse and puts you in a lose-lose situation, what would you do to the perk then? Since your point is that the extra two seconds is apparently such a big deal.
Possibly scenario 2.
If the two survivors that aren’t repairing in scenario 1, are slowing down the killer’s progress enough, then scenario 2 benefits the killer more than scenario 1.
You completely ignore the point. It's not about DS as an anti tunnel perk, it's about DS as a tunnel perk. As in, it incentivises the killer to tunnel. That's exactly what happens when a survivor with DS comes running up to you to bodyblock for their team mate.
What I would to DS is:
If necessary, increase the duration to 80 seconds and give it map wide Bond for as long as it's active too. This would make DS a much stronger anti tunnel perk, while removing situations in which it is misused.
If you want protection against tunneling, then I am with you 100%. However I am not ok with a perk that should be a last line of defense against tunneling but is then used as a weapon against a killer that actively avoids tunneling.