Knock Out changes revisited

There have been other threads about suggesting changes to the perk Knock Out but t's been a while since the last one and since many perks are being changed as of late I think it's time to talk about changes to Knock Out again.

The main thing that should be changed, is the aura-block effect should not be unlimited but instead is should have a time-limited effect, I think 30 seconds of aura-block is more than enough for this type of perk, as all it's other effects (crawl and recovery speed, blindness, deafness, FoV limitations) are all time-limited and expire after 15 seconds of being put into the dying state.

Although it's not a perk that is encountered often, some killers use it as a harassment tool to slug a team and deny them of pickups/heals with no counter. Otherwise it's more common for new players to encounter it (since more likely it's new-ish killers that will most often use it) and new players' lack of map awareness disproportionately puts survivors at a disadvantage by not being able to see a downed teammate's aura.

Comments

  • I remember it used to be a perk that was simply used to avoid people gunning for pallet/flashlight saves with a timer on how long they were hidden. Perk was fine then. I have no idea when it changed to a permanently hidden aura perk but ive only ever seen it now as a slug 4 players for 1 hook for the entire game every time its used. Its only counter is currently empathy as i was able to use it to track injured survivors and see the general area they dropped and just kept picking everyone up lol