Singularity "moved crosshair" bug

When playing on a 21:9 monitor (or i presume anything wider than 16:9) and enabling the "16:9 Aspect Ratio" setting, when viewing through a Biopod as the Singularity, the spot where survivors are actually scanned and slipstreamed is moved to the right, and the central part doesn't scan. Playing in native 21:9 is no issue, but as soon as you play with the black bars given from the setting, the crosshair desyncs from the actual part that scans.

Here's a short clip showcasing that the middle doesn't scan but the border does:

https://medal.tv/games/dead-by-daylight/clips/1TxUui-MPpdaej/d1337Nw2LXRw

Tagged: Under Review

Comments

  • Can confirm that this is happening to me as well, rendering the killer nearly unplayable on the current patch for my setup.