Pain res still goes on deadlocked generator
A while back this interaction was fixed in that it would previously still apply the pain res regression to the highest progress generator even if it was deadlocked.
The intended change here was that it would correctly detect the generator as blocked and would damage the second highest progress generator.
Currently on live servers, it will still affect the highest progress generator, even if blocked, but it won't apply any regression, essentially wasting a stack.
https://www.youtube.com/watch?v=qLQ0VUgTnQA&ab_channel=Sol
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