Sugestion
Should make a collab with the RedBarrels and make a map related to the outlast games. One cool map would be the one in outlas 1 and make the killer the big guy. i had a few jump scares and my heart pumping running from that monster. And for the survivor duo i would put the couple of aout last 2 and give them unique perks.
Waiting for feedback from u
Comments
Who would you pick though?
I'd argue that although Trager is only in the game briefly... he is the absolute pinnacle of the game, and the true highlight of Outlast. Detestable and horrifying in everything he says and does, though what power you'd give him is a tough question... since he's basically a normal person with sheers.
Chris Walker (the big guy?) is way overused to the point it becomes mundane seeing him after a certain point, like they needed to fill the space and throws him in to stop the player being bored... and ultimately is just a big strong guy, who admittedly does rip heads off with his bare hands, but isn't much more than that.
The Twins are very simple and uninteresting as enemies, with AI that only worked in set scenarios, and was broken in others. Not a good highlight from the game to pick.
Eddie Gluskin is fine I guess, but at that point RedBarrels we're kinda pushing the envelope of the grotesque gore they could get away with, and had Eddie cutting off everyone's Johnsons to create the perfect bride.. which doesn't translate too well to DBD... He also suffers the Chris Walker problem of effectively just a big strong guy.
The Cannibal (Frank? I can't remember) is just generic psychopath 101 with a saw.
The Wall Rider is the main story point of Outlast so is worth considering, and could be interesting as a killer power, but is only around at the end of the game and questionable as the face of the game...
A Mount Massive Asylum Map sounds good though, the environments in Outlast were very good... sometimes a little too over the top, could have been reigned in a little instead of blowing it's gore load immediately, but for the most part, the neglected decay of the asylum, and unsettling ambience created by the sprawling and events of the inmates there led to some pretty good unnerving tension.