Remove self-heal from medkits entirely
Turn them into purely altruistic items as the nerfs they received were not enough and are still everywhere and can make a chase utterly pointless for a killer if the survivor slips away.
Turn them into purely altruistic items as the nerfs they received were not enough and are still everywhere and can make a chase utterly pointless for a killer if the survivor slips away.
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Comments
I don't agree with this they were nerfed massively. Nerf them anymore they are going to feel underwhelming as hell.
But i don't think hit and run is really that viable at the moment still though. But i don't think medkits are to blame. Because i notice in lobbies with no items.
Maybe the mangled rework will help with this we'll have to see
Yes, let's completely destroy the only item that keeps some people with the tiniest will to queue up solo. Complaining about self-healing after how tuned down it is is just wild.
A Nurse's Calling.
The medkit nerfs were enough. Maybe even a little too much. If anything, some small tweak buffs are needed.
Oh god no, they already homenogized them, making them very boring! I only use them with the shot now.
If anything, put them back, they just feel so zzz now.
Remove survivors from the game. Put in dummies that the killer can freely hook without having to chase them.
True, the med-kit really had pizzaz when you slapped two add-ons on a green med-kit and healing in 8 seconds. They were always lame, it's just terribly boring now that you have to wait a decent amount. Nobody wants to hold right click for 24 seconds, it just can't be helped.