Why did dead hard get nerfed badly
It sucks
It sucks
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Because you had a perk which was uncounterable near windows or pallets as you actually gained distance. You cold also cross traps or other powers with it.
After they nerfed the distance gain and made it an endurance perk, the worst case was over but it was still too often used and a skilled player could drag chases for a long time. So they made it into an semi anti-tunnel perk. You can only use it once after an unhook. Even if the killer missed you in the first place.
It's fine now and still serves me well.
bHVR literally wrote many different posts about this perk to explain why it was a problem, why don't you read them?