Unrestricted perks.
I don't think the dev team is making use of restrictions very well, perks that can be used an unlimited amount of times can often be abused by a good SWF squad.
Why arent we using the token system more often? more perks should come with a restriction like ''this perk comes with 2 tokens'' use it twice and it deactivates. Or why not put restrictions on perks that are made to speed up gens? something like ''when 3 generators are completed this perk deactivates''
And I am saying this for the survivor side as well, MFT didn''t have to be butchered that way, they could have used a simple restriction like: ''when you heal/unhook another survivor gain a token, when you get 3 tokens MFT activates'' that way you could have incentivized other players to be more altruistic and still get to use a really good perk for the rest of the game...
I think they should start making perks with this type of token activation more often...
Comments
It's just the way they are balancing things now, some of perks can just win you trials like the old days. While most are restricted.
definitely need a fine line
And not have perks be extremely abuseable or require 800 steps and the requirement to make the killer a steak sandwich