MFT / Hope / rebalancing Hawkins map ASAP )

Ok so i want say.. Nerf Hope please.. MFT + Hope = 10 % speed , + ofc Adrenaline and u are fast as ######### idk why u ignoring theese perks.. im playing as killer and every game.. like EVERY game i have survivors which has Hope, MFT, adrenaline, and its really fun to play against. specially on map where is 30 pallets and its not the game map ( try to guess ) really fun, and i want to rebalance hawkins map.. u dont need to guess i just said what map i am talking abt.. so much pallets, if u consider other maps and hawkin maps.. its a little unfair to play on it as killer.. yea u can say.. its indoor map its not outside map u should have free win.. but if on the map there is one room and 3 pallets there.. its really fun .. he stun me. he go to next pallet, he stun me, he go 5m to another pallet, and with MFT we as killers really enjoying the map , dont even think abt not nerfing made for this.. keep the nerf on MFT, it deserve it, playing ######### perks which are ignored and not balance and that Hope perk, i think it should get nerfed like instead 7% speed, 4% ? 3 % ? will be Ok no ? if u dont agree, u are survivor which using it and just laughing at players which dont wanna theese perks, and u are the one of survivors which will cry in 28 november when MFT got nerfed, stop playing and uninstall it, no one wants mft players, learn how to play without permanent haste boost. or just quit the game, anyway, nerf hope, nerf MFT and we are good i guess

Comments

    1. mft is getting a nerf, have some patience
    2. hope is an endgame perk, survs basically play 1 perk down until all the gens get done
    3. hawkins is already heavily killer sided, there is like 1 safe pallet, the problem with hawkins is that it doesn't really synergise well with more recent powers
  • @blithes said:

    1. mft is getting a nerf, have some patience
    2. hope is an endgame perk, survs basically play 1 perk down until all the gens get done
    3. hawkins is already heavily killer sided, there is like 1 safe pallet, the problem with hawkins is that it doesn't really synergise well with more recent powers

    This.

    Although Artist should be decent on HNL and Wesker might be too if they fix the collision errors with the slide doors. (for some reason he can't use his power anywhere near those doors and will bump there too even if he dashes parallel to them.)

  • what about a loop room where is 2-3 pallets there and a long way with objects ? thats a little too strong if u know what location i mean