Trickster looking scary

He 100% needed his kit changed around, but this seems like they're throwing stuff at him to just make him strong.

The Trickster now throws 4 Blades per second (was 3 Blades per second) by default, and his throw rate no longer increases with each Blade thrown.

It was tricky to even reach higher throw rates unless they were just stranded out in the open so this just seems like a complete buff in normal loops

...we have also increased the laceration meter to 8 hits (was 6), as well as decreased the time before it decays to 10 seconds (was 15)

Fair change to make up for the higher base throw rate

...recoil when rapidly throwing Blades can be tricky to deal with, particularly for those playing with a controller. Therefore, we have removed recoil entirely.

Long time coming

The Trickster now moves at 4.6m/s by default (was 4.4m/s)

Questionable change the new firerate compensates well enough for the increase in laceration, but now he will be on you even faster inbetween knives

Main Event now requires 6 Blades to charge (was 30).

Main Event’s duration has been reduced to 5 seconds (was 10).

Yea this is something. You can now get 3 blade main events with addons and sure they're shorter, but that's generally to your benefit unless you're trying to camp someone. You can get close to them with new movement speed land 3 pop main event and take a health state + stack more laceration. You're going to catch up much faster now too since it ends sooner and you're 4.6

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