Consider synergising more killer perks together!
i have played maybe 15 games today, and i'd say at least 10 of them killers ran pop, pain res, and ultimate weapon. 13 of these games would have had a killer face camping and/or tunnelling straight off hook. this game is becoming less and less fun and more unbearable every time i get on and play, resulting in my friends and i taking breaks from playing the game for somewhat long periods at a time. i understand this is an argument that goes both ways, as a lot of survivor players are only running mft/hope/dh whatever, however i am not one of those so hear me out.
when playing survivor i feel there are a lot of builds that aren't really considered 'sweaty' and allow you to have a lot of fun, esp when playing with friends. obviously fun is subjective, and its not the responsibility of one role to make the other have fun, but i have had a lot of funny reactions/responses out of various builds that myself and my friends have run. builds surrounding perks such as head on (ie. q&q, flashbang, parental, etc.), power struggle (ie flip flop, unbreakable etc) and smash hit (ie parental guidance etc) to name just a few. some people may call them bully builds (i disagree), because more often than not it results in survivors losing anyway due to messing around. the aim with these builds is to have fun, sometimes you win, sometimes you lose. if i have fun in a game, i generally consider it a win, even if i die.
i don't play too much killer anymore, and i was never really all that great, however i feel like killers don't have a lot of perks that synergise with each other that can result in 'fun' builds, and i'm not talking about full aura reading or full gen regression builds. along with this i think the builds that are considered fun or "meme" builds are generally pretty niche and difficult to get value from while playing killer. i will always appreciate going against a killer with a build like agi, mad grit, iron grasp etc because i think its fun trying to run from a killer that's chasing you down with a survivor on their shoulders. builds such as that really make the game feel refreshing and fun to play against, builds that are pop/pain res/ultimate weapon are not, especially after back to back games. i do feel like there would have to balance around this kind of suggestion, as more often than not when killers do run a kind of fun build gens will go quicker than normal, however i really do think it's a small price to pay in order to have a more enjoyable experience. i'm not suggesting to super nerf gen speed, but i feel like there would have to be some kind of compensation for having less pressure in their builds. things like base kit corrupt is something i have seen on the forums/twitter and i don't think it would be too bad of an idea to implement if this was the case, as corrupt is a pretty reasonable perk i think.
i'm not requesting for a nerf to these perks as such, just perhaps suggesting a rework to lesser used perks, or additional perks from new killers that promote more variety in builds. survivors got nic cage and he provided a myriad of fun perks that gave everyone (even killers) a lot of laughs as people created builds around a fun set of perks. i feel killers need a similar thing, not necessarily some celebrity killer, just some perks that aren't complete throwaway slots just to have some fun, perks that can shake up the game, and still offer the satisfaction of perk value and even winning sometimes. killers need builds that are fun, but also a build that they can get some kind of value from (ie, agi/mad grit, or enduring/spirit fury etc). i'm sure killers don't want to be running the same builds over and over, but i feel as though they feel they are necessary in order to win. however, i feel that if there are more perks that kind of incentivise having a good time instead of solely playing to protect gens/win as fast as they can, i think the game might develop into one that is one for not only enjoyable survivors, but killers as well.
i feel that the game is in a bit of a stale state at the moment, with a good majority of survivors running hope/mft, and a good majority of killers running pop/pr/ultimate weapon, and i really believe both sides should be given more incentive to mess around and have some fun.
if you have any suggestions for 'fun' killer builds, feel free to write them below! i'm always looking to find ways to make killer a bit more of an enjoyable experience for myself (and others! my mmr is a bit too high for me to actually be bothered to try and win :p)
Comments
I feel a huge underrated perk combo is rancor + game afoot, sprinkle that in with remember me and NWO as Singularity and you're REALLY a threat
i rly like going against that build too!! i think builds like that rly keep you on your toes and are super fun to go up against