Some low-bandwidth changes that would make perks a lot better

I have some suggestions for easy changes that would make the perks changed a lot better, in my opinion. All of these changes are just either numbers changes, a removal of a certain restriction or a minor addition.

Inner Focus: Removed the range limit on Aura reading (this is the change I'd love to see most out of the list honestly).

Situational Awareness: Removed the range limit on the revealed Generator.

Teamwork Power of Two/Collective Stealth: Reduced the cooldown to 60 seconds at Tier 3.

Self-Preservation: Increased the range to 32m.

Dance with Me: Reduced the cooldown to 20 seconds at Tier 3.

Technician: Removed the Skill Check penalty.

Poised: Now hides Blood Pools and Grunts of Pain.

Left Behind: Increased the range to 64m at Tier 3 (to match Clairvoyance).

Quick Gambit: Increased the range to 48m.

Better Than New: Increased action speed bonus to 40% at Tier 3.


THWACK!: Increased range to 48m at Tier 3.

Leverage: Increased the timer to 45 seconds.

Septic Touch: Removed Terror Radius requirement.

Face the Darkness: Removed Terror Radius requirement, Screams no longer interrupt actions.

Hysteria: Now works when putting an Injured Survivor into the dying state as well as injured.

Oppression: Reduced cooldown to 60 seconds at Tier 3.

Deathbound: Removed range requirement.

Fire Up: Now gives 5% (or 6%) per token at Tier 3.

Scourge Hook: Hangman's Trick: Merged old and new effects.

Superior Anatomy: Increased activation range to 12m.


These are just a few examples where a small change would go a very long way to making the perk a lot more useful.

Comments