5 Gen Chases

I'm gonna be honest, if someone has at least 2 1/2 ish minutes of chase time, they should be given the opportunity to unhook in endgame if camped. This was they could be rewarded for 5 gen chases and the killer is punished for committing.

Comments

  • If you're so good at looping, you should have no trouble outrunning the killer to the exit gates instead of begging the game to give you a freebie because "I deserve it!"

  • Killers who over-commit are punished already: they lose. Their punishment doesn't need to include you receiving an extra reward.

  • @Caiman said:

    If you're so good at looping, you should have no trouble outrunning the killer to the exit gates instead of begging the game to give you a freebie because "I deserve it!"

    The way the game works, the killer will almost certainly eventually down you, regardless of how good you are.

    That said if you're running the killer for that long it shouldn't be that hard for your team to double save or even trade against them.

  • If you get chased for 5 gens and you are the only hook, then unless the killer is someone like leatherface, I see no reason your teammates couldn't go for a save since they should all be healthy with no hooks.

  • Like it wouldn't be bad enough game for the killer...

  • Don't forget that you're one part of a 4-man team and are entitled to nothing.

  • If a player 5 gen loops a killer, the team should be bold enough to exchange for them to get out. They're the ones that owe them something, not the game or the Killer.