Is it worth informing the maniac about the ease of difficulty in the match?

When a survivor leaves a match, it clearly does not benefit the team of survivors.

They don't fix it

They don't treat it

They often stand still

Often they don't save

And much more.

Is it worth informing the maniac that the game has become much easier or is it worth hiding informing the maniac that the opposing player has quit?

Comments

  • The killer.

    Not the maniac.

  • @GensByDaylight said:

    The killer.

    Not the maniac.

    The person very likely had a bad match with an anti-social Killer acting so uncouth as to 'force' a DC from their teammate. I'd give them a pass as this being an emotional post, but if they keep it up then I'd join in correcting them.

  • The main job function is to prepare the sacrifice for the entity. killing is rare, why are they calld that??

  • @surv43 said:

    When a survivor leaves a match, it clearly does not benefit the team of survivors.

    They don't fix it

    They don't treat it

    They often stand still

    Often they don't save

    And much more.

    Is it worth informing the maniac that the game has become much easier or is it worth hiding informing the maniac that the opposing player has quit?

    I'll try to rephrase.

    The game begins, two players leave the match.

    Should the killer's side be informed that two players have left and the game has become much easier, or should the team of survivors be left with a chance for a random outcome, hiding the absence of real people in the match from the maniac?