some ideas

屠夫:提供车队提示,根据二排三排四排给予不同的血点奖励和保段分数

人类:可以提前看到屠夫的id

整体:1.做出赛后回放和个人数据统计

2.将竞技模式与休闲模式分开,出更多模式探索游戏的更多玩法

3.接受多种途径的意见反馈,如在更多平台上收集意见(便利中国玩家)

4.增强弱势技能而非削弱强力技能,看实际效果而非出场率

Killer: offer a sign when there are survivors in a same team, according to the number of people,give different blood points and rank points rewards.

Survivor: can see the killer’s id before entering the game

Both: 1.offer post match replay and personal data statistics.

2.differentiate the relax mode and race mode, design other modes to explore new ways of this game

3.make it easier for players to express their ideas,especially for Chinese players, you may get some ideas on Bilibili or Tieba

4. strengthen the weak skills,instead of making some powerful skills weaker.to look at how the skill work, not just how many people use it

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